User flow diagram
A user flow shows the path someone takes through a product: which screen, which decision, and where they fall out. It sits naturally beside the spec, which is exactly why it belongs in Confluence rather than in a design tool nobody outside the team can open.
Keep it at the level of screens and decisions. Anything finer belongs in a wireframe.
#When to reach for one
Writing a spec, where the flow is the argument.
Reviewing an existing journey to find the steps people abandon.
Handing a design to engineering without a meeting.
#How to draw it in Capable
Route | Use when |
|---|---|
Mermaid | Fast, diffable, and easy to keep current as the spec changes. |
Excalidraw | Early exploration, where looking unfinished helps. |
draw.io | When you want screen thumbnails in the flow itself. |
#A worked example
A sign-up flow, including where people leave:
The source, which you can paste into a new diagram and edit:
#A few things that catch people out
Draw the dead ends. A flow with only the happy path tells you nothing you did not know.
One flow per goal. A diagram covering sign-up, purchase and support is three diagrams.
Pair it with a wireframe rather than embedding screen detail. See Diagram types.
#Related
Draw the unhappy path too.
