# Wireframe A wireframe answers what goes where, deliberately without answering what it looks like. Keeping it in Confluence rather than a design tool means the people writing the requirements can change it. How finished it looks changes how people respond, so choose the fidelity on purpose. --- ## When to reach for one * Writing a spec, where the layout is part of the requirement. * Early feedback, when you want opinions on structure rather than colour. * Documenting an existing screen you are about to change. --- ## How to draw it in Capable | **Route** | **Use when** | | ---------- | ------------------------------------------------------------- | | Excalidraw | Deliberately rough, so people critique structure not styling. | | draw.io | Crisp UI shapes when the wireframe is going into a document. | --- ## Fidelity, and what it gets you | **Fidelity** | **Draw with** | **Feedback you get** | | ------------ | --------------------- | --------------------------------------- | | Sketch | Excalidraw | Is this the right structure? | | Wireframe | draw.io UI shapes | Is anything missing? Is the flow right? | | Mockup | draw.io mockup shapes | Does this work as a screen? | --- ## A few things that catch people out * Rough wireframes get structural feedback; polished ones get feedback about the shade of blue. * Annotate behaviour. A static wireframe cannot show what happens on click unless you write it down. * Keep it beside the requirement it illustrates, not in a separate design space. --- ## Related [Mobile app wireframeDevice frames, navigation and touch targets.](https://help.gocapable.com/diagrams/mobile-app-wireframe.html) [UI mockupA screen convincing enough to react to.](https://help.gocapable.com/diagrams/ui-mockup.html) [ExamplesWorking diagrams you can copy.](https://help.gocapable.com/diagrams/examples.html) --- _Fidelity is a choice, so choose it._